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3D Series

Manufacturing real-time 3D animations allows considerable economies in terms of  productivity and cost, keeping the quality factor.
It allows an immediate validation of animation by the film director and especially a true direction of actors.

K-racter can intervene at 2 levels in 3D productions:
- Inserting in an existing technical string  to provide the required volume of body and facial character animations (in collaboration with 3D studios).
- By providing a more complete performance before and after the manufacture of real time animations.

K-racter team competence is not only the knowledge of actual market tools, it's also the ability of selecting the beter tools according to the work, then make connections between them.
The  technical chain developed to produce the Donkey Kong Country 3D series (26 * 26 mn) illustrates this type of application.

Some important costs are radically eliminated on repetitive tasks without human added value factor.
90% of Donkey Kong Country series animation was produced in real time (facial animation + body animation).
Every 15 days a 26 minutes episode of totally 3D has been manufactured for the Donkey Kong Country series.
 
 
 

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